<!DOCTYPE Tree SYSTEM "IPSA.dtd">
<Tree chk="-333924422" type="Script" onEnd="default" onBackExit="back">
<Header>
<IFile>
<FileName name="restitu_franchissement">
</FileName>
<Modif date="01/10/2012" user="elmehdi.abid" site="THESAU">
</Modif>
</IFile>
<ITool name="ime2" revision="7.3.2.1" exedate="08/08/2012">
</ITool>
</Header>
<precel>
</precel>
<cel>
<Start posc=5 posl=3 destc=5 destl=5 ident=13>
</Start>
<Test posc=5 posl=14 destyesc=5 destyesl=16 destnoc=9 destnol=14 ident=15>
<MathAndLogic>
<LogicalTest>
<For>
<DataComparison type="EQUAL">
<Source>
<GlobalTextBuffer name="IS_D1">
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>2
</Length>
</GlobalTextBuffer>
</Source>
<Source>
<ASCIIString value="D1">
</ASCIIString>
</Source>
</DataComparison>
</For>
</LogicalTest>
</MathAndLogic>
</Test>
<MsgScreen posc=5 posl=16 destc=5 destl=18 ident=16 EnableBackJumps="DEFAULT" Printable="NO" EscapeBtn="NO" BackBtn="NO" OkBtn="YES" MsgType="INFO" WindowStyle="POPUP">
<Comment>Ecran 2
</Comment>
<MsgItem>
<LabelContent>
<Paragraph>
<ThesauRequest>@P497-POLUXDATA@T : @P28329-POLUXDATA@\*1@\n@P28325-POLUXDATA
</ThesauRequest>
</Paragraph>
</LabelContent>
</MsgItem>
</MsgScreen>
<MsgScreen posc=11 posl=14 destc=15 destl=14 ident=18 EnableBackJumps="DEFAULT" Printable="NO" EscapeBtn="NO" BackBtn="NO" OkBtn="YES" MsgType="INFO" WindowStyle="POPUP">
<Comment>Ecran 1
</Comment>
<MsgItem>
<LabelContent>
<Paragraph>
<ThesauRequest>@P28329-POLUXDATA@\*1
</ThesauRequest>
</Paragraph>
</LabelContent>
</MsgItem>
</MsgScreen>
<End posc=15 posl=14 ident=19>
</End>
<Act posc=5 posl=18 destc=5 destl=20 ident=20>
<MathAndLogic>
<Assignment>
<Source>
<ASCIIString value="$SERVICE$RDBLID$SERVICEUNIT$ZA$">
</ASCIIString>
</Source>
<Destination>
<TextBuffer name="INPUT">
</TextBuffer>
</Destination>
</Assignment>
</MathAndLogic>
<MathAndLogic>
<Clear>
<Destination>
<TextBuffer name="OUTPUT">
</TextBuffer>
</Destination>
</Clear>
</MathAndLogic>
<ECUCommunication>
<ECUFunctionCall name="APPGEN">
<TextBuffer name="INPUT">
</TextBuffer>
<Destination>
<TextBuffer name="OUTPUT">
</TextBuffer>
</Destination>
</ECUFunctionCall>
</ECUCommunication>
<Execution>
</Execution>
</Act>
<Act posc=5 posl=20 destc=5 destl=22 ident=21>
<MathAndLogic>
<Clear>
<Destination>
<GlobalTextBuffer name="VARIABLE_Y2">
</GlobalTextBuffer>
</Destination>
</Clear>
</MathAndLogic>
<MathAndLogic>
<Assignment>
<Source>
<TextBuffer name="OUTPUT">
<Position>
<ValPos>43
</ValPos>
</Position>
<Length>4
</Length>
</TextBuffer>
</Source>
<Destination>
<GlobalTextBuffer name="VARIABLE_Y2">
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>4
</Length>
</GlobalTextBuffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=9 posl=14 destc=11 destl=14 ident=22>
<MathAndLogic>
<Assignment>
<Source>
<ASCIIString value="$SERVICE$ECURESET$SERVICEUNIT$ECURESET_RM_RESERVOIRADDITIF$">
</ASCIIString>
</Source>
<Destination>
<TextBuffer name="INPUT">
</TextBuffer>
</Destination>
</Assignment>
</MathAndLogic>
<MathAndLogic>
<Clear>
<Destination>
<TextBuffer name="OUTPUT">
</TextBuffer>
</Destination>
</Clear>
</MathAndLogic>
<ECUCommunication>
<ECUFunctionCall name="APPGEN">
<TextBuffer name="INPUT">
</TextBuffer>
<Destination>
<TextBuffer name="OUTPUT">
</TextBuffer>
</Destination>
</ECUFunctionCall>
</ECUCommunication>
<Execution>
</Execution>
</Act>
<Act posc=5 posl=24 destc=5 destl=27 ident=24>
<MathAndLogic>
<Conversion>
<HexaCodedASCIIToHexa>
<Buffer>
<Number>5
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>2
</Length>
</Buffer>
<FloatVar name="V0">
</FloatVar>
</HexaCodedASCIIToHexa>
<HexaCodedASCIIToHexa>
<Buffer>
<Number>5
</Number>
<Position>
<ValPos>3
</ValPos>
</Position>
<Length>2
</Length>
</Buffer>
<FloatVar name="V1">
</FloatVar>
</HexaCodedASCIIToHexa>
</Conversion>
</MathAndLogic>
</Act>
<End posc=19 posl=25 ident=25>
</End>
<Act posc=5 posl=22 destc=5 destl=24 ident=26>
<MathAndLogic>
<Assignment>
<Source>
<GlobalTextBuffer name="VARIABLE_Y2">
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>4
</Length>
</GlobalTextBuffer>
</Source>
<Destination>
<Buffer>
<Number>5
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>4
</Length>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=5 posl=27 destc=9 destl=18 ident=27>
<MathAndLogic>
<Assignment>
<Source>
<FloatNumber>256
</FloatNumber>
</Source>
<Destination>
<FloatVar name="V3">
</FloatVar>
</Destination>
</Assignment>
<Multiplication>
<Source>
<FloatVar name="V0">
</FloatVar>
</Source>
<Source>
<FloatVar name="V3">
</FloatVar>
</Source>
<Destination>
<FloatVar name="V2">
</FloatVar>
</Destination>
</Multiplication>
<Addition>
<Source>
<FloatVar name="V1">
</FloatVar>
</Source>
<Destination>
<FloatVar name="V2">
</FloatVar>
</Destination>
</Addition>
</MathAndLogic>
</Act>
<Act posc=9 posl=18 destc=9 destl=20 ident=28>
<MathAndLogic>
<Assignment>
<Source>
<GlobalTextBuffer name="VARIABLE_Y">
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>4
</Length>
</GlobalTextBuffer>
</Source>
<Destination>
<Buffer>
<Number>6
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>4
</Length>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=9 posl=20 destc=9 destl=22 ident=29>
<MathAndLogic>
<Conversion>
<HexaCodedASCIIToHexa>
<Buffer>
<Number>6
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>2
</Length>
</Buffer>
<FloatVar name="V0">
</FloatVar>
</HexaCodedASCIIToHexa>
<HexaCodedASCIIToHexa>
<Buffer>
<Number>6
</Number>
<Position>
<ValPos>3
</ValPos>
</Position>
<Length>2
</Length>
</Buffer>
<FloatVar name="V1">
</FloatVar>
</HexaCodedASCIIToHexa>
</Conversion>
</MathAndLogic>
</Act>
<Act posc=9 posl=22 destc=9 destl=24 ident=30>
<MathAndLogic>
<Multiplication>
<Source>
<FloatVar name="V0">
</FloatVar>
</Source>
<Source>
<FloatVar name="V3">
</FloatVar>
</Source>
<Destination>
<FloatVar name="V4">
</FloatVar>
</Destination>
</Multiplication>
<Addition>
<Source>
<FloatVar name="V1">
</FloatVar>
</Source>
<Destination>
<FloatVar name="V4">
</FloatVar>
</Destination>
</Addition>
</MathAndLogic>
</Act>
<Test posc=9 posl=24 destyesc=11 destyesl=25 destnoc=9 destnol=27 ident=31>
<MathAndLogic>
<LogicalTest>
<For>
<DataComparison type="SUPEQUAL">
<Source>
<FloatVar name="V4">
</FloatVar>
</Source>
<Source>
<FloatNumber>33282
</FloatNumber>
</Source>
</DataComparison>
</For>
</LogicalTest>
</MathAndLogic>
</Test>
<Test posc=9 posl=27 destyesc=9 destyesl=29 destnoc=11 destnol=25 ident=32>
<MathAndLogic>
<LogicalTest>
<For>
<DataComparison type="SUP">
<Source>
<FloatVar name="V2">
</FloatVar>
</Source>
<Source>
<FloatNumber>33282
</FloatNumber>
</Source>
</DataComparison>
</For>
</LogicalTest>
</MathAndLogic>
</Test>
<Act posc=5 posl=5 destc=5 destl=6 ident=56>
<MathAndLogic>
<Clear>
<Destination>
<Buffer>
<Number>3
</Number>
</Buffer>
</Destination>
</Clear>
<Assignment>
<Source>
<GlobalTextBuffer name="DATA_MEMORISATION_ECU">
<Position>
<ValPos>1
</ValPos>
</Position>
</GlobalTextBuffer>
</Source>
<Destination>
<Buffer>
<Number>3
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=5 posl=6 destc=5 destl=8 ident=60>
<MathAndLogic>
<Assignment>
<Source>
<FloatVar name="VMEM">
</FloatVar>
</Source>
<Destination>
<FloatVar name="V10">
</FloatVar>
</Destination>
</Assignment>
<Subtraction>
<Source>
<FloatNumber>1
</FloatNumber>
</Source>
<Destination>
<FloatVar name="V10">
</FloatVar>
</Destination>
</Subtraction>
</MathAndLogic>
</Act>
<Act posc=5 posl=8 destc=5 destl=10 ident=61>
<MathAndLogic>
<Clear>
<Destination>
<Buffer>
<Number>1
</Number>
</Buffer>
</Destination>
</Clear>
<Assignment>
<Source>
<ASCIIString value="|FRANCHISSEMENT|OUI">
</ASCIIString>
</Source>
<Destination>
<Buffer>
<Number>1
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=5 posl=10 destc=5 destl=14 ident=62>
<MathAndLogic>
<Clear>
<Destination>
<Buffer>
<Number>2
</Number>
</Buffer>
</Destination>
</Clear>
<Assignment>
<Source>
<ASCIIString value="|FRANCHISSEMENT|NON">
</ASCIIString>
</Source>
<Destination>
<Buffer>
<Number>2
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=11 posl=25 destc=15 destl=25 ident=64>
<MathAndLogic>
<Assignment>
<Source>
<Buffer>
<Number>2
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>19
</Length>
</Buffer>
</Source>
<Destination>
<Buffer>
<Number>3
</Number>
<Position>
<FloatVar name="V10">
</FloatVar>
</Position>
<Length>19
</Length>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=15 posl=25 destc=19 destl=25 ident=65>
<MathAndLogic>
<Clear>
<Destination>
<GlobalTextBuffer name="DATA_MEMORISATION_ECU">
</GlobalTextBuffer>
</Destination>
</Clear>
</MathAndLogic>
<MathAndLogic>
<Assignment>
<Source>
<Buffer>
<Number>3
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
</Buffer>
</Source>
<Destination>
<GlobalTextBuffer name="DATA_MEMORISATION_ECU">
<Position>
<ValPos>1
</ValPos>
</Position>
</GlobalTextBuffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
<Act posc=9 posl=29 destc=15 destl=25 ident=66>
<MathAndLogic>
<Assignment>
<Source>
<Buffer>
<Number>1
</Number>
<Position>
<ValPos>1
</ValPos>
</Position>
<Length>19
</Length>
</Buffer>
</Source>
<Destination>
<Buffer>
<Number>3
</Number>
<Position>
<FloatVar name="V10">
</FloatVar>
</Position>
<Length>19
</Length>
</Buffer>
</Destination>
</Assignment>
</MathAndLogic>
</Act>
</cel>
</Tree>
